/*Most of this information was taken from http://wiibrew.org/wiki//shared2/sys/net/02/config.dat*/

#ifndef __NETWORK_H__
#define __NETWORK_H__

#if defined(HW_RVL)

#ifdef __cplusplus
   extern "C" {
#endif /* __cplusplus */

/**
 *This file contains the Wii's Internet connection configuration. It is composed of an 8-byte header and 3 connection entries of 0x91C each
 */


//Additional structures include:
struct _proxy
{
	u8 use_proxy;               // 0x00 -> no proxy;  0x01 -> proxy
	u8 use_proxy_userandpass;   // 0x00 -> don't use username and password;  0x01 -> use username and password
	u8 padding_1[2];            // 0x00
	u8 proxy_name[255];
	u8 padding_2;               // 0x00
	u16 proxy_port;             // 0-34463 range
	u8 proxy_username[32];
	u8 padding_3;               // 0x00
	u8 proxy_password[32];
} __attribute__((__packed__));
 
typedef struct _proxy proxy_t;

//Connection is defined as:
typedef struct _connection
{
	/*
	 *  Settings common to both wired and wireless connections
	 */
	u8 flags;           // Defined below.
	u8 padding_1[3];
 
	u8 ip[4];            // Wii IP Address
	u8 netmask[4];
	u8 gateway[4];
	u8 dns1[4];
	u8 dns2[4];
	u8 padding_2[2];
 
	u16 mtu;            //valid values are 0 and 576-1500 range
	u8 padding_3[8];    // 0x00 padding?
 
	proxy_t proxy_settings;
	u8 padding_4;       //0x00
 
	proxy_t proxy_settings_copy;    // Seems to be a duplicate of proxy_settings
	u8 padding_5[1297];             //0x00
 
	/*
	*  Wireless specific settings
	*/
	u8 ssid[32];        // Access Point name.
 
	u8 padding_6;       // 0x00
	u8 ssid_length;     // length of ssid[] (AP name) in bytes.
	u8 padding_7[2];    // 0x00
 
	u8 padding_8;       // 0x00
	u8 encryption;      // (Probably) Encryption.  OPN: 0x00, WEP64: 0x01, WEP128: 0x02 WPA-PSK (TKIP): 0x04, WPA2-PSK (AES): 0x05, WPA-PSK (AES): 0x06
	u8 padding_9[2];    // 0x00
 
	u8 padding_10;      // 0x00
	u8 key_length;      // length of key[] (encryption key) in bytes.  0x00 for WEP64 and WEP128.
	u8 unknown;         // 0x00 or 0x01 toggled with a WPA-PSK (TKIP) and with a WEP entered with hex instead of ascii.
	u8 padding_11;      // 0x00
 
	u8 key[64];         // Encryption key.  For WEP, key is stored 4 times (20 bytes for WEP64 and 52 bytes for WEP128) then padded with 0x00.
 
	u8 padding_12[236]; // 0x00
} connection_t;


typedef struct _netconfig
{
	u8 header0;     // 0x00
	u8 header1;     // 0x00
	u8 header2;     // 0x00
	u8 header3;     // 0x00
	u8 header4;     // 0x01  When there's at least one valid connection to the Internet.
	u8 header5;     // 0x00
	u8 header6;     // 0x07  Not sure.  This is always 0x07 for me (MetaFight)
	u8 header7;     // 0x00
 
	connection_t connection[3];
} netconfig_t;

/**
 *The u8 flags used above is defined as:
 *
 *  Connection selected
 *  | ?
 *  | | Internet test passed
 *  | | | Use Proxy (1 -> on; 0 -> off)
 *  | | | |
 *  1 0 1 0  0 1 1 0
 *           | | | |
 *           | | | Interface (0 -> Internal wireless; 1 -> Wired LAN adapter)
 *           | | DNS source (0 -> Manual; 1 -> DHCP)
 *           | IP source (0 -> Manual; 1 -> DHCP)
 *           ?

 */
 
 

/**
 *Wired connections follow the same structure, except all related to ssid, encryption and keys is set to 0x00.
 *
 *Note that all the paddings are a guess. Also, wired information was obtained by modifying Connection 1 ONLY. 
 *During these tests Connection 2 and Connection 3 were left blank (set to 0x00). 
 */
 

bool NetworkInit(void);
void NetworkDeinit(void);
void NetworkInfo(u8 slot);

#ifdef __cplusplus
   }
#endif /* __cplusplus */

#endif

#endif